Shanna Tellerman hasn’t approached her career with a game plan in mind; instead, she’s been on a journey to pursue the opportunities she is most passionate about, the things she can’t not do, which may account for her love of both the engineering and design aspects of business and product development. On this episode of Making Ways, Shanna recounts her path from art-loving teenager to engineer enthralled with the potential of 3D design and development. After receiving her master’s degree and BFA at Carnegie Mellon, where she studied under the now-famous Last Lecture professor Randy Pausch, Shanna started a company that was eventually acquired by Autodesk after an arduous five years. She then worked as a venture capitalist at Google Ventures (now known as GV) before founding her new startup Modsy, which aims to revolutionize the way we decorate and furnish our homes by offering 3D and augmented reality renders of redesigned spaces. Listen to the conversation with Shanna for great advice for entrepreneurs, startup founders, and those who want a little guidance and encouragement as they navigate a career less traveled, a path of passion and flow over strict expectations and narrowly defined plans.
“That concept of finding that place where you’re in flow and when the hours disappear and time is flying and you don’t know what happened but you are just so engrossed and so engaged and so inspired. When you have those moments you’re doing the right thing. ”– Shanna Tellerman, Founder and CEO of Modsy
Shanna Tellerman is the founder and CEO of Modsy, a home design platform that uses 3D and augmented reality to help you visualize new furniture in your home before you buy. Throughout her career, Shanna has focused on the intersection of design and technology, especially in the realm of 3D technology platforms. Previously, Shanna was a partner on the investing team at Google Ventures, the founder and CEO of Sim Ops Studios/Wild Pockets (acquired by Autodesk in 2010), a spin-off of her research at Carnegie Mellon University focused on democratizing 3D game development, and a product line manager at Autodesk, where she was responsible for launching the cloud platform and Autodesk 360 applications. Shanna was named one of Bloomberg Businessweek’s best young entrepreneurs in 2009, was featured in the 2012 book Creating Innovators, and was named one of Silicon Valley Business Journal’s women of influence in 2014. She holds a master’s degree in entertainment technology and a BFA, both from Carnegie Mellon University.